

Overall he's kind of a secondary tank, good for keeping off smaller annoyances off your squisher companions.Explore Dragon Age Games Dragon Age: Origins Dragon Age 2 Dragon Age: InquisitionĬelebrate Dragon Age in style - get your merch at the BioWare Gear Store. Indomitable grants him constant stun immunity, and he starts off with that, it's always good. Where he has a bit of of nieche, is that both Mighty Blow and Critical Strike can shatter frozen or petrified enemies, it is a very useful combo. Powerful Swings is awful early on because of the heavy attack and defense penalities, also you definetly don't want more aggro, so no Threaten or Taunt. You'll want to modifiy his tactics right at the start. The tricky thing with him is that his base setup is just bad. Warriors are also not the best at dealing damage, CC, and don't have any special uses. I'd say he's probably the weakest companion, as he is the only one who doesn't have an advanced class at the start. Definetly stronger than Leliana in a 1v1. If you max out the Dual Weapon mastery talent tree, he also gains a lot of attack AND defense bonuses so he can suprisingly resilient at higher levels.Īlso dual weapons = 2-4 rune slots, that's not nothing.Ĭan be a bit tricky to use sometimes but faaar frome useless. Zevran is also an Assassin which means he gets additional bonus damage on backstabs + bleed, also Mark of Death gives damage bonus to everyone against a target. Now early in it does need a bit of micromanagment, but there is combat movement at level 4, and Coup De Grace at level 8, where he backstabs anything that is stunned or otherwise incapacitated, from any angle, even from the front. They key to a good melee rogue is backstab, because it is a quick guaranteed critical hit that always lands. Leliana is ranged support, and stays more out of harms way, Zevran is close combat damage dealer.

If you're playing a warrior or mage your choices are either Zevran or Leliana.

First off your party composition greatly depends on your MC, I could you tell more based on what you are playing.Įvery party should have a rogue for opening chests and taking care of traps.
